Terrain Build Styleboard.
Terrain Build to VR Headset Animate-off animation.
VR headset animate-off Styleboard.
VR headset sample animation.

Retrak’s debut spot for their VR Headset: Utopia 360. Snippets and frames of parts I worked on at Already Been Chewed. My role involved designing styleboards, animation, texturing, and other various tasks.

Concept / Design / Direction
Already Been Chewed


Sound Design
JM Cifonie
Styleboard creation for Mountain Top - Night.
Mountain Top to End Lock-up Animation.
VR headest frame 01 - Texturing, Lighting.
VR headset seamless turntable.
Devices (pitch)
This is a quick 3 series animation pitch for AFC's new apps and web presence. Sound Design by JM Cifonie.
G-Shock : GA700UC-3A
Long-form spot for G-Shock's GA700UC-3A watch, showcasing it's water resistance, shock absorption, and overall toughness through military undertones. Working as one of the lead artists at Already Been Chewed I created shotlists, styleframes, and animations. Below are some shots I helped conceive, design, and animate. 
Fabric Manipulation [R&D]
An R&D animation for morphing, sculpting, and deforming fabrics and cloths. Mostly procedural built. Rendered in Physical.
Story 2014 Opening Title
Opening title for the 2014 Story Chicago live event. Concept, Design, Modeling, Animation. Created at AlreadyBeenChewed.tv. Sound design by JM Cifonie.
Bot Sledder
A super-short side project revolving around miniature astronauts, mechanical devices, and face-plants; elements coexisting together in an unlikely setting. Sound Design by JM Cifonie.
Skullcandy Card
Pitch title cards created for Skullcandy's online media broadcasting. The direction involved combining digital and analog themed assets into a glitchy-grunge title intro / outro. Created at AlreadyBeenChewed.tv
Mavericks : Cracking Shots
A quick series of shots developed for the Mavericks in-game hype video revolving around stone fractures. They were used throughout the edited timeline. My role involved initial styleboards, set-up, and animation of the splitting, crumbling, and cracking shots used in the project, along with other various tasks. Concept / Design / Direction Already Been Chewed Client Dallas Mavericks
Training Mask 3.0
Work created for the performance respiratory conditioning device, Training Mask. A series of design and animation projects created by Already Been Chewed for the release of their 3.0 version. I worked as part of the in-house team as lead motion designer, from creating look-development styleframes to compositing, exploration and final animation. The series included teasers, trailers, spots, loops, print pieces, and packaging artwork.
Nike Golf
Artwork for Nike Golf’s new line of clubs. The 3D illustrations showcase the Fly Pro, Vapor Flex, Method Origin, and RZN golf ball. The artwork can be seen on Nike.com and in stores. Texturing, lighting, compositing. Created at Already Been Chewed.
Microscopic Space Island
A short animation project of mine exploring a watery world through the lens of a custom microscope.
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